Escape! BAU BAU! [Hololive Fangame]
A downloadable game for Windows, macOS, Linux, and Android
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About
Escape! BAU BAU! is a Hololive Fangame following the twin sibling Fuwamoco escaping the prison. Fight monsters, solve puzzles, gain help from the rest of HoloAdvent, escape the prison, and spread the world with BAU BAU!
Features
- Short game around 30 minutes of gameplay
- Platforming & Fight monster
- Solve Puzzles
- Gain new Skills!
Controls
This game should be compatible with Xbox joystick
Controls keyboard | Controls joystick | Function |
WASD or Arrow keys | Arrow keys | move & jump |
Space | A | jump |
Z or Enter | X | attack (A) & interact |
X | Y | special move (B) |
C or Shift | B | dash |
V | RB | skill |
M | LB | switch character |
Q or E | LT or RT | switch skill |
ESC | Option or B | Menu or Cancel |
Credits
Art & Programming: Nino Sanjaya
Music: Hololive & Dova-syndrome
SFX: Pixabay
Thank you for checking this out!
Status | Released |
Platforms | Windows, macOS, Linux, Android |
Author | Ninhydro |
Genre | Platformer, Action, Adventure |
Made with | Godot |
Tags | 2D, Action RPG, Anime, hololive, Pixel Art, Puzzle-Platformer, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Joystick, Touchscreen, Smartphone |
Download
Download NowName your own price
Click download now to get access to the following files:
Escape_Bau_Bau.exe 149 MB
Escape_Bau_Bau.x86_64 142 MB
Escape_Bau_Bau.zip 123 MB
Escape_Bau_Bau.apk 99 MB
Development log
- Export fixedAug 03, 2024
- Game released!Aug 03, 2024
Comments
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I like the variety of challenges there are in the game and how every Advent talent (and some guest talents) show up.
In general it was a fun experience, although I couldn't manage to complete Shiori's section. I always get killed when a dialogue box appears saying "We can't catch her" or something like that, which prevents me from moving while the enemies keep closing in and kill me before I can move again.
Some improvement suggestions:
- The graphics look very crunchy or compressed. I don't know if that's the intended look but it made reading the texts a bit hard. I recommend finding a way to display higher resolution text over your pixel art.
- The double jump height could be a bit higher. It's too easy to miss a jump by a hair, especially in Shiori's section.
- Add a dialogue skip button. Reading the same lines over and over when retrying a challenge gets the player out of the groove.
Good game! :)
Thanks for playing my game, glad you like it!
For the Shiori section, you need to use Fuwawa defense mode to eliminate the Novelites ghost, then keep chasing Shiori. After few times to different scenes, a small dialogue will pop up, when Pero told you to make trap. Place the pero trap, then go the other way and catch Shiori (while keep using the defense mode to eliminate the ghost). Hope this helps.
Thanks again for the feedback, I’ll try improve it on my next game!
Fun game! Loved the different gimmick for the bosses